An indie game studio site whose hero is a real CRT: a procedurally drawn 320 × 180 pixel landscape with pointer parallax is pushed through a WebGL shader with curvature, scanlines, RGB fringing, bloom and a vignette, followed by cartridge cards, pixel stat tiles, a terminal devlog and a jam signup.
Placeholder photos by Michael Dziedzic, Mitchell Luo, Logan Voss, Julian Hochgesang and Vadim Bogulov on Unsplash. Replace them with your own before launch.
Utility pages in the same file: 404 · Style guide · Password · Changelog
From prompt to a live page.
The preview is the real template: loader, scene, scroll choreography. Scroll inside it or open it full-screen.
Token sets re-tint the whole page live, scene included. The prompt carries the one you chose.
Single HTML, Next.js, React, Vue, Astro, WordPress blocks, Shopify sections or a Webflow build guide.
It carries the art direction, the tokens, the motion system and every section's layout, motion and content, in order.
Swap copy and images first, keeping the structure. Then refine section by section rather than re-running the whole prompt.