An indie game studio's team as illustrated portraits that all notice you: every card tilts toward the pointer and every face turns to look at it, heads and hair lagging a little behind the eyes, with the odd blink; leave them alone and they glance around on their own.
Layered SVG parallax inside a tilted card: the avatar is built in groups (back hair, body, head, face), so the gaze effect is just four translate values per card, scaled by distance, which makes eight people look at the same spot convincingly.
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